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From Previs to Final Animation
Composition, Lenses, Shot Design and Animation With Elaina Scott

Elaina Scott
3h 03m | 9 Lessons
Sculpting the Planes of the Head
a fundamental guide to mastering the head with John Brown

John Brown
3h 30m | 23 Lessons
SynthEyes Tracking for Production
Essential Tips, Tricks, and Theories

Kevin Bolivar
3h 53m | 14 Lessons
Designing a Modular Environment using Unreal
with Brian Recktenwald

Brian Recktenwald
3h 00m | 10 Lessons
Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf

James Schauf
9h 51m | 23 Lessons
Creating a Female Hairstyle for Production with Maya XGen
with Bruno Tornisielo

Bruno Tornisielo
3h 05m | 11 Lessons
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian

Ara Kermanikian
8h 59m | 23 Lessons
Environment Art Lookdev Using Unreal & Photogrammetry
with Brian Recktenwald

Brian Recktenwald
2h 19m | 12 Lessons
Creating Props for Games, Vol. 2
Texturing and Shading for Production

Nick Reynolds
7h 35m | 16 Lessons
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production

Nick Reynolds
7h 15m | 13 Lessons
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua

Krystal Sae Eua
4h 05m | 15 Lessons
Clay to Bronze
An Encyclopedic Guide to Making Bronze Statues with John Brown

John Brown
2h 30m | 13 Lessons
Figure Fundamentals Volume 4
Drawing The Male Head With Planes And Tones with Van Arno

Van Arno
3h 32m | 12 Lessons
Anatomy Workshop Volume 6
Structure and Anatomy of the Arm with Charles Hu

Charles Hu
3h 48m | 10 Lessons
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay

Devon Fay
6h 46m | 14 Lessons
Figure Fundamentals Volume 2
Construction For Perspective and Volume with Van Arno

Van Arno
2h 46m | 8 Lessons
Illustration From Imagination
“Blood Eels of the Siren’s Ossuary” with Cameron Scott Davis

Cameron Scott Davis
2h 24m | 11 Lessons